Shooting Girl

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Shooting Girl

Simulation RPG

About Shooting Girl

Shooting Girl is a turn-based strategy game where you recruit, train and fight with pretty gun-toting female students.

You are a newly appointed rookie Instructor at the White Lily Metropolitan Technical College & Boot Camp, setup to combat an unidentified enemy, the UnKnown, who have launched a sudden worldwide attack. Your aim is to lead the college students to reclaim all 23 Tokyo wards from the UnKnown's control.

Enjoy your adventure alongside charming characters and have fun in battle in this unconventional, high quality browser game!

Shooting Girl

Simulation RPG

About Shooting Girl

Shooting Girl is a turn-based strategy game where you recruit, train and fight with pretty gun-toting female students.

You are a newly appointed rookie Instructor at the White Lily Metropolitan Technical College & Boot Camp, setup to combat an unidentified enemy, the UnKnown, who have launched a sudden worldwide attack. Your aim is to lead the college students to reclaim all 23 Tokyo wards from the UnKnown's control.

Enjoy your adventure alongside charming characters and have fun in battle in this unconventional, high quality browser game!

Key Features

Publisher: SuperHippo

◆ Scout:
You can scout new students to attend your school. The student is determined randomly.
You can scout one student every day for free. If you use Nutaku Gold or a [Scout Support Pass], you can scout more than one student per day.

◆ Shop:
In addition to materials required for combat and equipment items, you can purchase various useful items to help your progress in the game.
Here there are presented bundles, promotions, first time user packs and more.
*You can purchase a [Backpack] with Nutaku Gold.

◆ Unit Deployment and Battles:
You are in charge of deploying a platoon to retake territories from the UnKnown. This is the core content of Shooting Girl.
Progress through the story by defeating the UnKnown and taking back the territories they are occupying.
Once you have chosen to deploy, you will be taken to the Area Map (Tokyo 23 Wards) screen. The territories are divided by ward and have colors to indicate their status.

Blue – Liberated area.
Yellow – Occupied (acquirable) area
Red – Cannot access at the moment

Clicking on either the blue or yellow areas will show the percentage of area control and available missions to the right. Clicking on a mission name in the list will send you to the Deployment Confirmation Screen.

When a mission is selected for deployment, the Deployment Confirmation Screen is displayed.

Information about the battlefield and enemies is displayed here. Pushing the Deployment Button will spend the amounts of [Metal] and [Gunpowder] specified for the mission and transfer you to the Battlefield Screen.

However, you cannot deploy if any student in your platoon is [Resting] or in [Break 2 Status]. It is also impossible to deploy without sufficient [Metal] and [Gunpowder], so manage your resources!

◆ Select Unit for Deployment Button
Displays data on the formation of platoons being deployed. By clicking on the numbers [1] to [2], you can change the platoon being deployed. To change formation and strategy, use the [Platoon Formation] tab.

◆ Mission Details
Displays various information about the battlefield.

◆Mission Name
Displays missions for deployment.

◆Rank
Shows Mission Rank. (Currently Normal only).

◆Field
Displays the geographical features of the battleground.

◆Weather
The weather can have different negative effects on each weapon type.
Some equipment items and skills can dispel negative weather effects.

◆Battle Time
Shows length of time in combat.

◆ List of Medals Obtained
Unobtainable medals are displayed as silhouettes. On the [Confirm] tab, you can check the conditions for obtaining them.

◆Completion
The completion percentage of the current mission. There is a set completion percentage for each mission, and this percentage increases by deploying and winning in combat, so get out there! The amount of increase is greater if a high rating is achieved. When 100% is reached, the mission will be cleared.

◆Drop Items
Displays rewards that may be obtained upon completion of certain missions.
Drop Items are obtained at a given probability, so there is no guarantee of getting one.

◆Mission Info
Displays information on active enemy units.

◆Average Enemy Level
Displays the average level of the characters in active enemy units.

◆Resources Consumed
Displays the amounts of [Metal] and [Gunpowder] needed for deployment. You cannot deploy unless you have enough of each resource to meet the displayed amount.

◆Formation
Displays the formation of enemies and allies. The enemy formation is inverted horizontally on the battlefield.

◆ Combat Screen:
During combat, students automatically fight based on preset strategies. There is no need for the player to input any commands. Trust the platoon you put together and carefully watch over them as they kick ass!

1. All enemy platoons defeated
2. All player platoons defeated
3. Battle Time ends

◆ Air Strike:
During combat, every time a student takes damage, the [Air Strike] at the top center of the screen will build up. Once the gauge reaches 100%, the principal will perform a bombing strike.

◆ The bombing strike radius encompasses the entire battlefield and will inflict damage on all surviving enemy units. Your units, however, will go unscathed.

Note: Support bombing is not available in war games.

◆ Medals:
Medals are achievements you can earn in missions by fulfilling certain conditions. Every time you earn a medal, you will get an EXP bonus at the end of the corresponding mission.
The amount of medals available and how they are achieved is different in each mission.
To check how to get a medal, see the Deployment Confirmation Screen for each mission.
You receive special achievement rewards for earning medals, however, you only get rewards once per medal. *You do not gain rewards for medals obtained in war games.

◆ Unit Organization and Strategies:
Prepare your platoon for deployment for missions or War Games.

There are two platoons that you can edit. Simply click on the platoon you want to edit and select your preferred members and formation.
Click on an empty slot or a platoon member and choose to add or change one.

The character that is assigned in the “#1” position in the 1st platoon will be the Leader. Your Leader is the character that you see on the classroom screen. You cannot remove a student from the 1st platoon’s “#1” position (however, you are allowed to switch the student with another student).

A student with the same name (regardless of rank) cannot be used in the same platoon.

Students who have the same name cannot be assigned to any platoon you want. If you place an already assigned student from one platoon to another, that student will trade places and be given the same position number in the current platoon.

◆ Formations:
Choose your platoon’s battlefield formation. Click the [Select Battle Formation] button to open the [Platoon Formation] screen where you can set your formation preferences.

Each unique formation has positions that can affect the support effects for each student’s ability values. Ability values will increase or decrease based on the student’s position in the formation.

Click the [Toggle Effect Display] button to show or hide the support effects information.

You can move a student individually to a desired position by simply clicking the student. Once selected, you can put them in any position you like. Be warned however, that positions that are not yellow will not provide your student with any support effects.

◆ Strategies:

Once the battle begins, your students will begin moving and attacking automatically. However, you can assign specific strategies for each member from the platoon formation screen found under [Strategies].

You can change the strategy for each student by clicking on the [Change Strategy] button of a student in a formation.

On the Change Strategy screen click on the drop down button under [Select Strategy]. This will reveal a list of strategies you can assign to your student. Select one to display an explanation above it. To the right you will find [Move], [Target 1], and [Target 2] and their respective descriptions.

Choosing a strategy will display its details and movement parameters. Be sure to check these before deploying your platoon for battle.
Your students will start with only 1 strategy available. They will learn and acquire new strategies as they level up. New strategies can also be learned by partnering up students and training them.

Despite assigning a strategy, students may not follow them completely. The higher their [Popularity] level, the higher the chance they will move according to plan.

System Requirements
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